Stephen Haney on the handoff that serves humans and agents
Paper founder Stephen Haney explains why building a design tool on web-native HTML and CSS turns one artifact into a shared handoff for humans and coding agents alike — and why taste and design judgment stay a human job.
One handoff, two fluent readers
Paper renders with HTML and CSS, so the same artifact a human edits is one a coding agent can read and rewrite without translation.
if you build a great handoff for humans, you've also built a great handoff for agents, because agents understand HTML and CSS, and it's in their training data.
Skip the translation layer
A design tool with a custom rendering engine forces agents to translate their output; a tool that renders raw HTML lets the agent write straight to the canvas.
The agent writes HTML, Paper can render HTML, and you don't have to like switch back and forth between formats. What that does is it saves you tokens. It makes it run faster, and you just get less weird hallucinations.
The code base becomes the source of truth
Teams used to keep a design file and a code base in sync by hand; agentic builders treat the code as canonical and let both designer and agent work on it directly.
this is the whole loop now. Like, there isn't even a handoff anymore.
A visual interface for agents
Prompting is one way to steer an agent, but for spatial design work, dragging and selecting on a canvas is often the faster instruction.
prompting isn't always the best input mechanism for agents. Sometimes you want to drag and draw and it's just faster to be able to do direct manipulation.
Spot the tells, then subtract
Model-generated designs share a signature — heavy weights, too many font sizes, purple gradients, cards everywhere — and most of the fix is pulling things back rather than adding.
I think a lot of design is deleting.
Design is the differentiator
As it gets trivial to ship software, most products converge on the same generated look, and the care put into design is what makes one stand out.
design is this great differentiator. And if you look at every great company of the last 10 20 years, basically all of them have exceptional design.
Models get the tactics, humans keep the judgment
Agents will keep getting better at the tactical layer of design, but deciding what is good and worth building stays a human, organizational task.
do I ever think it's going to replace a human making these design decisions? No, no way.
The most authentic product wins
Paper reached tens of thousands of followers before it shipped a product, by being genuinely values-aligned with the designers it wanted to serve.
we didn't have a product for the first year and we still got to about 25,000 Twitter followers just by talking about our values.