Learn how AI systems actually work.

5 core tracks take you from the GPU up to running an agent fleet, and special tracks read real production source line by line. 55 modules you learn by driving the simulation, not by reading about it. No GPU required.

5 core tracks+1 special55 modulesNo sign-up to start
GPU & CUDA — cover
LLM Internals — cover
LLM Serving — cover
AI Agents — cover
Agent Engineering — cover

One volume per core track · The AI Systems Handbook →

People shape AI, and AI shapes people — the deeper you learn it, the more of it you shape.

LAV is where you go deep.

The path

From the GPU up to running an agent fleet.

5 tracks in dependency order. Each one stands on its own, but in sequence they build a single mental model: what the silicon can do, what a model does with it, how that becomes a service, what turns it into an agent, and how to keep the whole thing alive in production.

foundationsproduction
  1. 1

    GPU & CUDA

    What the hardware can and cannot do — the ceiling every AI system above it runs into.

    9 modulesFreeStart →

    Key topics

    • Warps & SMs
    • Memory hierarchy
    • Roofline model
    • Coalesced access
    • Tiling & matmul
    • Tensor cores
    • Operator fusion
    • FlashAttention
    • Triton
    • torch.compile
  2. 2

    LLM Internals

    What actually happens between your prompt and the next token — one mechanism at a time.

    9 modulesFreeStart →

    Key topics

    • Tokenization (BPE)
    • Embeddings
    • Self-attention
    • Transformer block
    • Sampling
    • KV cache
    • Quantization
    • Batching
    • PagedAttention
  3. 3

    LLM Serving

    How one model becomes a service that holds a latency target under real load.

    7 modulesFreeStart →

    Key topics

    • Engine internals
    • Spec. decoding
    • Prefill/decode
    • TTFT & TPOT
    • CUDA graphs
    • Multi-LoRA
    • Prefix caching
    • RadixAttention
  4. 4

    AI Agents

    What turns a model call into a system that acts — and the places it breaks.

    9 modulesFreeStart →

    Key topics

    • Agent loop
    • Tool use
    • Workflow patterns
    • Retrieval & RAG
    • Context eng.
    • Planning
    • Evals
    • Lethal trifecta
  5. 5

    Agent Engineering

    How to run agents in production without being paged every night.

    9 modulesFreeStart →

    Key topics

    • Durable harness
    • Observability
    • Guardrails
    • Cost & latency
    • Production evals
    • Rollout & canary
    • Incident handling
    • Agent teams
    • SLOs
New to this

Start at 1 and go in order. The roofline model from that track is the one idea the other four keep leaning on.

Already shipping

If you serve models today, start at 3. If you build agents, start at 4 and pick up 1–2 when a number surprises you.

Special tracks

See all →

Not rungs on the ladder above — no number, no prerequisite, take them whenever. Where the core tracks teach the mechanisms, these walk one real production codebase: the actual files, classes and control flow at a pinned release, with a simulation of that exact code beside it.

Not sure where you stand? AI Knowledge Map →
The AI Systems Handbook

Take the whole thing with you.

The whole curriculum — the GPU up to running an agent fleet — re-made as 1,377 print-ready pages across 5 volumes, plus a reference sheet for each and an AI Tutor Kit that turns the book into something you can question directly.

  • 1,377 pages
  • 43 chapters
  • 30-day refund

Frequently asked questions

Is it really free?

All 6 tracks and every article are free, forever — no account needed to start. The one paid product is the AI Systems Handbook: the curriculum as 1,377 print-ready pages you own, with cheatsheets and an AI Tutor Kit. It is a one-time purchase, not a subscription, and nothing on the site is locked behind it.

What do the tracks cover?

Builder-depth understanding of AI systems, not surface-level AI literacy: GPU and CUDA, LLM internals, LLM serving, AI agents, agent engineering, and a source-level read of the vLLM codebase. Every module is an interactive simulation you drive rather than an article you read.

Where should I start?

Anywhere — each track stands on its own. If you want the ground-up path, start with GPU & CUDA and follow the curriculum order; if you came to understand one specific thing, open that module directly. The AI Knowledge Map shows how the concepts connect.

Who is this for?

Engineers and technical leaders building AI products — and the managers growing those teams.

Start anywhere. It is all free.

6 tracks, no account, no trial. When you want it on your own shelf, the Handbook is there.